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@nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish • 2 years ago

AMD responds to public demand: Radeon RX 6000 owners can now enjoy Fluid Motion Frames too

www.pcgamer.com

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AMD responds to public demand: Radeon RX 6000 owners can now enjoy Fluid Motion Frames too

www.pcgamer.com

@nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish • 2 years ago
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RDNA 2 users join the RNDA 3 gang in the driver-based frame generation preview fun.
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  • Lexi Sneptaur
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    17•2 years ago

    Is this exclusive to windows or does it work on Linux and macOS as well?

    • @neveraskedforthis@lemmy.world
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      4•2 years ago

      Matter of time until it’s included in GameScope.

    • @cisco@sh.itjust.works
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      2•2 years ago

      Would love to know this as well

  • Chaotic Entropy
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    2•2 years ago

    On the one hand, happy to get the opportunity… on the other hand, this kind of just increases the testing overhead needed to finalise the preview version and ship the final version to more devices. Win some, lose some.

  • @Psythik@lemm.ee
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    1•2 years ago

    Does it work on Nvidia cards yet?

    • @n3m37h@sh.itjust.works
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      3•2 years ago

      FSR3 Built into games will, this is a driver level function

      • @Psythik@lemm.ee
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        1•2 years ago

        I realize that; I want to know if it works yet.

        • @n3m37h@sh.itjust.works
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          1•2 years ago

          If it is built into a game it will work, it uses the shader engine to do the maths nessesarry unlike nvidias solution that requires dedicated silicon to operate. It will also work on Intel cards

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