Yoko Taro talking about weird shows a healthy deal of self awareness… +1 respect in my book
Who knew kicking out every passionate person with artistic integrity and forcing the death of the artist would impact the creativity of the industry?
Jesus christ I hate game CEOs, they need to be locked in a room with games until they learn how to have fun.
That’s the entire tech industry. I got in at the tail end of it being full of nerds who were interested in computers. Then jocks and the like found out it pays really well and now it isn’t fun anymore.
Jocks != Business c suite
Too many business majors joined game dev teams
Yeah man all those well known jocks like Spez and Zuckerberg sure did a number on tech.
+1 to this, I feel like having a ton of money is what corrupts leadership, not necessarily their technical background.
Maybe Spez and Zuck haven’t changed much, but I feel like some others started out as relatively reasonable people who were also technically brilliant, but eventually their companies started doing shitty things and they are both aware and apparently unwilling to stop it.
Perhaps corruption in the Soviet Union is a good example of how even people from normal hard working backgrounds (i.e. not billionaires who have never worked a day in their life) can still be corrupted by power and a lack of accountability.
deleted by creator
hey mark does ju jitsu and he’s totally really good at it and all the other martial artist guys love hanging out with him
Is he actually good at it or are guys who want to hang out with a billionaire saying he’s good at it?
I love it when I’m playing a game and I can feel the genuine love put into it. Old Nintendo games for example. now most games feel so bland and corporate
I know im late to the party but… I just started playing Death Stranding. Lets just say its more than just a walking simulator…
It is mental, but I also kind of wish he’d hire somebody else to write dialogue for him.
And maybe somebody to check all the women characters, and make sure he’s not coming across as being a little bit odd.
And maybe somebody to check all the women characters, and make sure he’s not coming across as being a little bit odd.
Yeah…
And Death Stranding is better about its female characters than most of the MGS games…
I JUST started collecting chrysalis crystals. (so mabyt 4-5 delvilvery/walking sim missions in)
To quote an old meme, ‘I know nothing Jon Snow’ but one i saw the ::: spoiler Title Hand prints in the sand, :::
I knew this was more than a walking simulator
By the time you finish the game, whatever you’ve seen so far will seem like the most normal thing in the world.
Definitely a lot of standard Kojima gameplay in there, among the apocalyptic Deliveroo simulator and bonkers 4th wall breaking.
I mean, it’s being a mail carrier in a world that is maximum Kojima.
I stopped playing AAA games years ago. They are all trash.
Indie games are where it’s at
They’re polished, but nearly all of them are too safe.
The ones that subvert things a little are always best for me, and these always get mixed reactions from people who went in with a set idea of what they wanted from it.
Red Dead Redemption 2 being a slow paced wild west simulator rather than Grand Theft Horse is a prime example. It didn’t play by safety and doing popular things. It did what they wanted it to be, and it’s all the better for it.
I dunno I like elden ring and rdr2. Some are still good, just not most, anymore
Yeah I’m playing cyberpunk for the first time and really enjoying it. i don’t know how much it innovates, but I’d say it was certainly a good game.
Not all, but yeah. 75% of my wishlists are weird and interesting indie stuff from the constant Steam demo fests.
I’ve mainly been an Indie gamer since 2012 or so. My last gaming build is almost 7 years old, but I think the last AAA game I played was during lockdown and that was just because it was a way to hang with friends. At this point I just play indie ports on my phone.
Funny enough, after going through my Steam recently played, the last AAA game I enjoyed was Nier.
The good ones are solid tho and last a long time, I do prefer indie/smallteam for the most part now
vrs got some cool unique stuff, vtol vr is solid gaming still got some really cool stuff coming out, I wanna live in a world where vtol vr is as popular as cod
Some are quite good tho
There’s definitely weird people making games on itch and sometimes in the depths of Steam.
By its very definition weird isn’t going to sell to mass market. That being said I do agree that we need more weird AAA or AA games.
Looking from another angle from Yoko Taro’s point, I’d say that, in fear of failing due to being too big, companies would rather play it safe, but that causes creations to grow sterile.
And as consequence, people allegedly “weird”, which I wouldn’t think are necessarily people with curious antiques as Yoko Taro himself, but simply people whose game ideas are far from a safe ground, go for making indie titles instead as then they can be free to do whatever they want.
There’s definitely weird people making games on itch and sometimes in the depths of Steam.
Oh yes. Ever heard of Beautycopter?
I have. Watched two beings play it. I sincerely hope the person(s) who made that game make more games.
Deity Driving was their first Steam release.
i am so glad that only costs 2 bucks because flying through rings is giving me serious n65 superman flashbacks. they’re so bad i can’t find the number 5 on my computer. the one next to that.
The Alters just released, is AA, weird, and very good! Indies are definitely the home for weird experimental shit but I feel like there are going to be more strange, niche games being made for larger budgets as the AAA space splinters and devours itself.
Weird still exists, true, but the combination of weird + budget is what’s really missing.
The only recent example I can think of is Death Stranding.
It’s not quite as weird, but Alan Wake 2 as well qualifies I think.
I found a game on itch about a laundromat that washes women in the machines.
Hmm. On second thought, maybe games were a mistake.
The weird people are still there, but development teams are much larger now, so their input is not as prominent. Plus the budgets are so large that a flop can heavily damage a company or even ruin it, so they’re very risk-averse. We need more AA or A games instead of relying so much on heavy-hitters.
The weird people still make tons of indie games.
Indie games are great and all, but everybody I know is still waiting for great AAA games again that we can play together.
I mean, sure, complaining and while doing the same thing and expecting a different result is one strategy. AAA games are purely capitalistic endeavours.
Dragon Age 1-3 all had their drawbacks but could always fall back on how beloved the lore was and how it was present. Dragon Age Veilguard has much of the lore the original creator laid out but presents the revelations in its game poorly and retcons lore from previous games in sterile ways. The original creator left after 3 and over the decade has dropped tidbits about the changing culture of the studio he left
CreativityProductionCapitalism at its finest.
The indie scene is so much fun.
After Spec Ops The line, everything went to shit, the bar was too high
Dunno why you’re being downvoted, that game was insanely good. Mediocre shooter, but the story was amazingly good.
More than ‘story’, the way they made every part of the game about it.
It was mediocre/workmanlike when viewed entirely as a shooter. But most of the gameplay just used ‘shooter’ as framing.
Because there were still plenty of good games that came out after that?
Yeah, personally a huge fan of the game, but if you think spec ops the line is the last best game, then you really haven’t played that many good games since.
There’s also such a thing as subjective tastes and I believe that it’s more so significant in games because of how diverse they are.
That’s true. I was more commenting on how good a game it was though, but I do think it’s peak story for me. KCD series is second. There hasn’t been another game for me that had such a crazy twist in it than spec ops.
Part of the issue is that AAA still hasn’t learned how to manage and produce passion projects, which most great games are. They keep wanting to use what’s working elsewhere with no regard for what makes sense in their own game.
Yeah really. They should be more like campuses funding a hundred small teams each trying to make something they’re individually passionate about. Hell, even give them the IPs to play with and see what they come up with.
Weird people were forced out of the industry over the past decade or more, for reasons that have absolutely nothing to do with making games.
Happens with any industry that gets big, I think. More profits=more suits/vampires coming in and replacing artists/scientists or whoever is more qualified to make key decisions.
This won’t stop unless infinite wealth hoarding is tackled by governments, if ever.
You’re not wrong. I still remember the day I picked up a newspaper and saw the headline “video games earn more than movies for the first time ever,” and I immediately knew where the industry was headed. In retrospect, I was 100% correct.
Happened even with Boeing. I think it should be illegal for anyone with an MBA to be CEO or CTO of any company. They can be CFO if they want to, but not any role with actual decision power over products.
Spicy, but I love that take
But then you get those people opening studios like Sandfall and creating masterpieces like Clair Obscura…