Good or bad honestly

    • chiliedogg@lemmy.world
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      7 days ago

      What makes thela5 work so well is that the twist works because of the format.

      It wasn’t mind control of the main character. It was mind control on the person holding the controller, and it WORKED.

  • mechoman444@lemmy.world
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    7 days ago

    It was in assassin’s creed 2 when the precursor address the character in the Animus. You realize at that point they they knew. Mind blowing.

    Red Dead Redemption.

    spoiler

    John Marstons Death

    The death of Deckard Cain in diablo 3 what a fucking crapchute.

  • Lushed_Lungfish@lemmy.ca
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    7 days ago

    When the shields on the Arsenal Bird go down in Ace Combat 7. Just the way the music swells and everything.

    I was screaming and cheering. Just felt invincible in my beloved F-15E.

    Runner up:

    Learning about Revan in KOTOR 1.

  • AdamBomb@lemmy.sdf.org
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    7 days ago

    I’m sure I could come up with so many, but these sprung to mind:

    • The opera scene from FFVI
    • Aerith and Sephiroth from FFVII
    • The intro and ending of Transistor “Hey— Red— We’re not going to get away with this, are we?”
    • Final showdown with Armstrong from Metal Gear Rising Revengence
    • Gustave and Lune argue about whether to continue the mission in Expedition 33. “When one falls, we continue. Not if, when!”
  • SlartyBartFast@sh.itjust.works
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    7 days ago

    Tha bit in Mario Kart when you finish a circuit and your guy rides up to the podium and suddenly there’s a huge motherfuckin’ fish and you’re like, “what’s this puffy guy gonna do?” and then ba-boom it fuckin’ explodes and there’s your trophy

  • ace_garp@lemmy.world
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    6 days ago

    Being upside down for the first time in an arcade game, in 1989!

    Thrilling for the time and very memorable.

    It was Afterburner installed into a bespoke cabinet at Fremantle Timezone.

    The servos were directly connected to the flight-control stick, without any inputs of what was occuring in the gameplay. This meant you could be upside down, even when flying level in-game, and you would have to bank and dive to level-out the game during quiet parts or at the end of stages. No chance of redout, but the harness was torso only and uncomfortable for longer times upside down.

    This was created as a ‘hack’, probably by LAI engineers, and unauthorised by SEGA. I’ve met a couple of these Perth game-engineers since, and they are true pioneers. So much so, that SEGA took interest and flew out it’s own engineer, Masaki Matsuno, to take a look, which inspired the creation of the R360.

    Novel, but the lack of interconnect with gameplay made the experience clunky. Only played it twice.

  • ZoteTheMighty@lemmy.zip
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    7 days ago

    In Far Cry 3 when you kill Vaas by dropping the knife from one hand to the other. No music, nothing fancy, just a look of shock on Vaas’ face.

  • ジン@quokk.au
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    7 days ago

    FFX The sending (amongst the reveal moment of the summoner’s fate)

  • SaraTonin@lemmy.world
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    7 days ago

    The ending…

    Tap for spoiler

    …inside the Sun Station, and inside the Interloper…

    …in Outer Wilds. And if you haven’t played it, don’t tap the spoiler before you have.