• @EldritchFeminity@lemmy.blahaj.zone
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    91 year ago

    Even the first Dark Souls had game ticks tied to the FPS because consoles had been standardized to 30 FPS for decades.

    On the PC port, it was locked to 30 FPS, but a super popular mod unlocked the FPS, and at 60 FPS DoT effects ticked twice as fast, and at even higher FPS could kill you before you had time to react.