@nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish • 1 year agoAs the Elden Ring DLC beats the snot out of players, Hidetaka Miyazaki says toning difficulty down would "break the game itself"www.windowscentral.comexternal-linkmessage-square81fedilinkarrow-up1190arrow-down10
arrow-up1190arrow-down1external-linkAs the Elden Ring DLC beats the snot out of players, Hidetaka Miyazaki says toning difficulty down would "break the game itself"www.windowscentral.com@nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish • 1 year agomessage-square81fedilink
minus-square@Default_Defect@midwest.sociallinkfedilinkEnglish18•1 year agoIt wouldn’t break shit, the fan base would have a meltdown over their precious thing being more accessible though.
minus-square@CommanderCloon@lemmy.mllinkfedilinkEnglish12•1 year agoDifficulty is not an accessibility issue.
minus-square@PraiseTheSoup@lemm.eelinkfedilinkEnglish6•1 year agolmao Elden Ring is already a dumbed down, more accessible version of Dark Souls.
It wouldn’t break shit, the fan base would have a meltdown over their precious thing being more accessible though.
Difficulty is not an accessibility issue.
lmao Elden Ring is already a dumbed down, more accessible version of Dark Souls.