@Road_Warrior_10@lemmy.world to Games@lemmy.worldEnglish • 9 months agoBased on true eventslemmy.worldimagemessage-square25fedilinkarrow-up1495arrow-down10file-text
arrow-up1495arrow-down1imageBased on true eventslemmy.world@Road_Warrior_10@lemmy.world to Games@lemmy.worldEnglish • 9 months agomessage-square25fedilinkfile-text
minus-square@fsxylo@sh.itjust.workslinkfedilinkEnglish6•9 months agoOh this is a simple mechanic, should take a couple hours to implement! 1 week of battling the code architecture and debugging data flow later Do I actually enjoy game dev? I guess so…
minus-squareAkatsuki LevilinkfedilinkEnglish1•9 months ago“Oh hey, I added a button that makes the sword turn red!” “Why is the player teleporting to [0,0] when the sword turns red?” “Okay, I fixed the teleporting bug, but now the sword is blue”
Oh this is a simple mechanic, should take a couple hours to implement!
1 week of battling the code architecture and debugging data flow later
Do I actually enjoy game dev? I guess so…
“Oh hey, I added a button that makes the sword turn red!” “Why is the player teleporting to [0,0] when the sword turns red?” “Okay, I fixed the teleporting bug, but now the sword is blue”