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@pookie@lemmy.blahaj.zone to Technology@lemmy.worldEnglish • 7 months ago

A Valve engineer fixed 3D lighting so hard he had to tell all the graphics card manufacturers their math was wrong, and the reaction was: 'I hate you'

www.pcgamer.com

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  • pcgaming@lemmy.ca
  • games@sh.itjust.works
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A Valve engineer fixed 3D lighting so hard he had to tell all the graphics card manufacturers their math was wrong, and the reaction was: 'I hate you'

www.pcgamer.com

@pookie@lemmy.blahaj.zone to Technology@lemmy.worldEnglish • 7 months ago
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  • cross-posted to:
  • pcgaming@lemmy.ca
  • games@sh.itjust.works
Ken Birdwell was all about "getting the lighting right."

cross-posted from: https://lemmy.ca/post/34328210

  • @DaddleDew@lemmy.world
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    7•7 months ago

    That explains why Doom 3’s shading looked so bad

    • @InFerNo@lemmy.ml
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      1•7 months ago

      Mhm yes, is this going to fuck up older games?

    • @jagged_circle@feddit.nl
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      1•7 months ago

      Wasn’t their shading the whole selling point?

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