• The Picard Maneuver
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    715 months ago

    Goodwill with your playerbase doesn’t show up on a quarterly report, but without it your company is sunk.

    It’s incredible that a company with the resources of Ubisoft couldn’t figure that out, even with people shouting it at them daily.

    • @eronth@lemmy.world
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      135 months ago

      I think the big “issue” is that there’s a notable lag between loss of goodwill and loss of income/profit/value, and there’s an even bigger lag between trying to fix goodwill and returns on that. It makes it too hard for any profit-first company to get right.

      • The Picard Maneuver
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        85 months ago

        I think you’re absolutely right. When these studios go public and start having pressure from shareholders, it starts the gradual decline in quality.

    • JustEnoughDucks
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      75 months ago

      External MBAs taking over running businesses will either result in this or making a billion dollar company through the heavy exploitation of their workers and the consumers. I think the vast majority are the former though.