• @refalo@programming.dev
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    3 months ago

    And even if the game did greatly benefit from it, most people are already using esync/fsync in lutris/proton/etc. and so they also won’t really see a difference from what they’re used to.

    • @Feyd@programming.dev
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      143 months ago

      The cool thing is that since it is correct there is no barrier to vanilla wine using it, and stuff running well in vanilla wine instead of requiring proton’s hijinks is cool.