Doom (2016) just launched on GOG, and it’s on offer. I purchased straight away as I really enjoyed this one. Wasn’t expecting to see more Bethesda games on GOG after Microsoft purchases Zenimax.

  • @ampersandrew@lemmy.world
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    992 months ago

    This does not include the multiplayer. I’m sure it wasn’t the selling point for most, but I hate how the multiplayer use case isn’t well taken care of on GOG. I don’t want Galaxy required; I just want developers to put a bit of work into putting LAN into their games again.

    • Jo Miran
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      482 months ago

      Make sweaty/stinky LAN parties a thing again! – Me, a former UT99 sweatlord.

      • @ampersandrew@lemmy.world
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        162 months ago

        Also it opens up the ability to play network multiplayer regardless of the presence of someone else’s server on the other end. The lack of LAN or direct IP connections is just DRM by another name.

      • @PacMan@sh.itjust.works
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        52 months ago

        We really need a UT99 remake or something. I am just happy they finally allow it for a free download these days and oldunreal.com has been doing gods work for a long long time

    • Gmr Leon
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      112 months ago

      @ampersandrew More annoying to my mind than the lack of MP is lack of SnapMap. Like you said, may not have been the selling point for most, but given Doom’s legacy is as much courtesy of user created stuff as it is its technical contributions, it’s a big loss to not have that.

      Tempted to see if there’s a way to hack SnapMap back in to a degree so people could still play backed up custom maps (which exist thanks to dedicated modders hacking & extending SnapMap functionality).

      • @spizzat2@lemm.ee
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        2 months ago

        I never played the game, so I’m not sure what SnapMap is (Fandom says it’s a map editor), but there is a note in the “Details” that says SnapMap cosmetics are unlocked by default. Is that something else?

        • Gmr Leon
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          52 months ago

          @spizzat2 It is, the cosmetics were unlockables via SnapMap, providing some ways you can customize the look of the Doom Guy/Doom Slayer.

          SnapMap was Doom 2016’s limited level creator basically. Not proper mod tools unfortunately, but an okay compromise compared to nothing at all.

          It was what sold me on the game, but I’m a sucker for accessible level editing and the like tools in games.

        • @moody@lemmings.world
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          22 months ago

          SnapMap is a built-in map editor. It lets you build simple maps made of prefab rooms. It’s clunky and very limited. Really nothing particularly interesting considering the history of OG Doom’s decades-old fan-made map scene.

    • @criss_cross@lemmy.world
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      32 months ago

      I remember the multiplayer almost killed this game. They had an early beta of the MP and it was a lukewarm reception. I personally tried it and thought it was ehhh. Then it released and everyone raved about the single player.

      • IndescribablySad@threads.net
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        42 months ago

        Wait, wouldn’t the multiplayer essentially be unreal tournament, but with less diversity? Never played doom’s online, so I have no clue.

        • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮
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          22 months ago

          I don’t know; I only tried the game via the demo, which didn’t have any multiplayer. I thought it would basically be like the OG Doom’s deathmatch.

          I have played Eternal’s multiplayer on PS+ because it’s in the catalogue. It was… Weird. Though I thought it sounded pretty cool that you can be a demon in it. It wasn’t actually that fun.