• @Nighed@feddit.uk
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    161 month ago

    Got my hopes up there might be some sleep limit too. Would much prefer if it shuts down/hibernated after being asleep for more than 26 hours (or past a certain battery level)

    • @filister@lemmy.world
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      81 month ago

      The problem is that the Steam Deck APU doesn’t support amd_p_state and you need to rely on auto_cpufreq. This explains why the power consumption in sleep is so high.

      • @FrankLaskey@lemmy.ml
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        11 month ago

        Interesting. I have always felt that the Steam deck loses quite a bit of battery percentage during sleep. I agree that it would be a fantastic quality of life update to enable to shut down or enter some form of lower power consumption hibernation state after a period of time at a certain battery level.

    • FubarberryOPM
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      21 month ago

      I personally wouldn’t want that, at least not if it’s on a game.

      • @Nighed@feddit.uk
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        111 month ago

        Hibernate would be great as it’s a slightly longer restore, but should work the same (if you are willing g to sacrifice the disk space)

        Being able to pick up the deck and know it will have battery left would be really nice. It drains pretty fast in sleep mode.

      • paraphrand
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        41 month ago

        It can’t dump a save state to disk? I guess that would be difficult on a normal OS.

        • @Nighed@feddit.uk
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          31 month ago

          That’s basically what hibernate is. Shouldn’t be hard to offer as an option.

          The difficult bit is having it wake from sleep to hibernate itself. I suspect that would require hardware.

          • Almost no modern device does a traditional S1-3 sleep. They all do S0 standby/modern standby in windows 8+ parlance. The system is on the entire time. So “waking up” to go to hibernate is basically the same as doing it from a normal on state.