WillStealYourUsernameM to 196@lemmy.blahaj.zoneEnglish • 1 month agoDiffrulences between indie, AA, and AAAlemmy.blahaj.zoneimagemessage-square65fedilinkarrow-up1642arrow-down10
arrow-up1642arrow-down1imageDiffrulences between indie, AA, and AAAlemmy.blahaj.zoneWillStealYourUsernameM to 196@lemmy.blahaj.zoneEnglish • 1 month agomessage-square65fedilink
minus-square@WolfLink@sh.itjust.workslinkfedilinkEnglish13•1 month agoOr sometimes just fully built from the ground up. It’s getting less common, but a few notable examples I know of are Minecraft, FTL (and I think Into the Breach), and Rollercoaster Tycoon is a whole story worth looking up.
minus-square@brachypelmasmithi@lemm.eelinkfedilinkEnglish2•edit-21 month agoI can also chip in with HROT, the engine for which was coded from the ground up in Pascal.
Or sometimes just fully built from the ground up. It’s getting less common, but a few notable examples I know of are Minecraft, FTL (and I think Into the Breach), and Rollercoaster Tycoon is a whole story worth looking up.
Stardew valley as well iirc.
I can also chip in with HROT, the engine for which was coded from the ground up in Pascal.