I have ADHD like a motherfucker okay?!

  • Sirence
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    89 days ago

    Just counter them with “If the games are hard why do almost all of them have a hard mode you can enable? You’ve been playing on easy all along”

    • Amnesigenic
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      69 days ago

      I’m pretty sure they don’t have a hard mode, the closest thing I can think of is in Sekiro there’s two different opt-in challenge modifiers, but nothing similar in any of the souls games or elden ring

      • Sirence
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        7 days ago

        They do. Like you said, sekiro has the bell. Ds 2 has the covenant of champions. Ds 1 and 3 both have the calamity ring, which add extra difficulty because not only does it double damage received, but you also have to give up a ring slot which is an even bigger handicap in ds 1. But it sucks because in both games you get the rings super late.

        Imo ds 2 does the hard mode best. Available from the start, more damage received and less delt, enemies respawn endlessly and you can’t summon but still get invaded.

        Elden ring really has nothing a talisman, like someone said below, it completely slipped my mind.

        • Amnesigenic
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          18 days ago

          Fair, I don’t think I ever encountered the calamity ring but I definitely didn’t 100% any of them. Does it have any benefits or is it pure punishment.

            • Fushuan [he/him]
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              7 days ago

              Technically the covenant of champions gives the best ring in the game so if you pain through 30 invasions, you do gain benefit.

              Also, by invasions I meant forced offline NPC imvasions in known spots where they easily respawn.

            • Amnesigenic
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              18 days ago

              Lol that sucks, sekiro’s hard mode options gives extra exp and boost loot and money drop rate, not by much but it’s better than nothing