Stamets to 196@lemmy.blahaj.zoneEnglish • 9 days agoSouls rulelemmy.worldimagemessage-square52fedilinkarrow-up1244arrow-down10file-text
arrow-up1244arrow-down1imageSouls rulelemmy.worldStamets to 196@lemmy.blahaj.zoneEnglish • 9 days agomessage-square52fedilinkfile-text
minus-square@bob_lemon@feddit.orglinkfedilinkEnglish1•5 days agoNeither messages not bloodstains would require the game to not have a pause function though.
minus-square@ZombiFrancis@sh.itjust.workslinkfedilinkEnglish1•5 days agoFor player messages you’re absolutely right. But phantoms are shown in (semi?)realtime and bloodstains are a recording of the few seconds before death. Scenes of people pausing kind of undermines some of what the devs built around online play.
Neither messages not bloodstains would require the game to not have a pause function though.
For player messages you’re absolutely right.
But phantoms are shown in (semi?)realtime and bloodstains are a recording of the few seconds before death. Scenes of people pausing kind of undermines some of what the devs built around online play.