- She spends her time robbing tombs.
- She destroys the tombs and sanctuaries She visits.
- She shoots species that are probably in danger of extinction.
- She finds dinosaurs still alive and what does She do? Shoot them to death while continuing to destroy tombs.
That sounds like a dope game idea.
Thanks, I think so too.
I’m trying to expand on it a bit, because I think what’s still missing is a sense of stakes and grandeur.
What if the backdrop is that Croft (or similar protagonist) is working with a team that is uncovering new and valuable discoveries that reveal the art and culture of ancient people that were largely absent from history. It’s showing that some earlier group had settled an ancient valley prior to the arrival of a group that is culturally significant to a current regime. And as they’re making these discoveries, it’s becoming increasingly contentious politically among some faschy nationalist government (a la Orban, Erdogan, etc.)
Over time, they begin to face mounting pressure to secure the sites quickly before a rival team is sent in specifically with the goal of damaging them and stealing artifacts so that these finds aren’t able to be studied. And the protagonist, as the first person who the team relies on to safely document and preserve the site, is soon persued by a goon squad, allowing us some urban platforming levels as you work towards a final confrontation.