I apparently love downvotes but here goes: All the Borderlands games (annoying childish cell-shaded skinner-box) and everything Gearbox is and has ever created it utter shit. The CEO is a garbage person, and thier dealings with Epic is Capitalist-Oink-Piggy shite! "“FUCK YOU 2K & GEARBOX, AND FUCK YOU BORDERLANDS!”
Yes, but it should still be illegal for a company to do this. Don’t let them blame the users for accepting this bullshit. As Louis Rossmann would say, they have the mentality of a rapist.
The problem is the just astoundingly terrible writing, immensely insufferable characters, and astonishingly brain dead gameplay.
Why have weapon balance ortactically interesting scenarios or any real sense of progression in gameplay when we can just procedurally generate guns and do everything we can to make everything into roughly the same level of bullet sponge with auto levelling?
They are the lowest common denominator of co-op shooter games, made for people who enjoy bombastic sensory overload and near zero prefrontal cortex brain activity while gaming.
I apparently love downvotes but here goes: All the Borderlands games (annoying childish cell-shaded skinner-box) and everything Gearbox is and has ever created it utter shit. The CEO is a garbage person, and thier dealings with Epic is Capitalist-Oink-Piggy shite! "“FUCK YOU 2K & GEARBOX, AND FUCK YOU BORDERLANDS!”
Apart from the politics, the Borderlands games themselves are hardly utter shit for the most part.
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You’re definitely right about Pitchford or w/e dingleberry’s name is.
OpFor was good, Blue Shift was alright too.
Everything since they stole the whole idea of Borderlands has been bad though.
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Yes, but it should still be illegal for a company to do this. Don’t let them blame the users for accepting this bullshit. As Louis Rossmann would say, they have the mentality of a rapist.
Yep, I am jumping in with you on this one.
The cell-shaded art style? Not the problem, imo.
The problem is the just astoundingly terrible writing, immensely insufferable characters, and astonishingly brain dead gameplay.
Why have weapon balance ortactically interesting scenarios or any real sense of progression in gameplay when we can just procedurally generate guns and do everything we can to make everything into roughly the same level of bullet sponge with auto levelling?
They are the lowest common denominator of co-op shooter games, made for people who enjoy bombastic sensory overload and near zero prefrontal cortex brain activity while gaming.
Except lawbreakers but he tainted it by supporting it and made ppl against it
Bro thank you for mentioning Lawbreakers. Such a fun game that was cut short.
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I’m sorry, but Battleborn was brilliant. Deadlock is the first game to re-capture (and expand on) the mix of mechanics Battleborn put together.
Didn’t stop Gearbox from shutting it down so that no-one who bought it could ever play again. Not even the story campaign.