@meiko60@lemmy.sdf.org to Gaming@lemmy.mlEnglish • 2 years agoValve Says Counter-Strike 2 for macOS Not Happening Because There Aren't Enough Players on Mac to Justify Itwww.macrumors.comexternal-linkmessage-square122fedilinkarrow-up1312arrow-down10 cross-posted to: games@sh.itjust.workstechnews@radiation.party
arrow-up1312arrow-down1external-linkValve Says Counter-Strike 2 for macOS Not Happening Because There Aren't Enough Players on Mac to Justify Itwww.macrumors.com@meiko60@lemmy.sdf.org to Gaming@lemmy.mlEnglish • 2 years agomessage-square122fedilink cross-posted to: games@sh.itjust.workstechnews@radiation.party
minus-squaresmoothbrain coldtakeslinkfedilink5•2 years agoThey have a proper, secure way to distribute packages - the app store. It just happens to be a GUI solution and not a CLI one.
minus-squareDerinlinkfedilink2•2 years agoSure, exactly. So why do I need to install a third party CLI package manager for a first party suite of tools? Like, xcode-select is able to grab dependencies. There’s no reason why a similar binary can’t be delivered with the porting sdk.
They have a proper, secure way to distribute packages - the app store. It just happens to be a GUI solution and not a CLI one.
Sure, exactly. So why do I need to install a third party CLI package manager for a first party suite of tools?
Like, xcode-select is able to grab dependencies. There’s no reason why a similar binary can’t be delivered with the porting sdk.