• @bleistift2@sopuli.xyz
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    767 days ago

    I marvel at the proficiency with which Microsoft tears down every piece of software it touches nowadays.

    • LenaOP
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      367 days ago

      I’ll get downvoted for this, but I think they take good care of github and Minecraft. As for the rest though… not so good.

      • Lucy :3
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        567 days ago

        If with “good care” you mean “the core functionality is up and running most times”, yes

      • SavvyWolf
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        217 days ago

        … Didn’t they revoke the Minecraft licenses people purchased because they didn’t manage to migrate their Mojang accounts to Microsoft accounts in a short amount of time?

        • LenaOP
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          116 days ago

          People were given three years to migrate, I wouldn’t quite call that short

          • SavvyWolf
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            136 days ago

            People have absolutely taken a multi-year break from Minecraft before.

            Really though, why is there a time limit at all? Google still allows you to convert old Youtube accounts to Google accounts, why can’t Microsoft do the same?

        • @10OhmResistor@aussie.zone
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          107 days ago

          On top of that, even if you did manage to migrate your account, the M$ Minecraft accounts get deleted without warning after some time (2 years?) of inactivity. Guess how I found that out.

          • @Appoxo@lemmy.dbzer0.com
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            6 days ago

            The MS or MC account?
            Because my MC account is very dead, while my MS is semi active.

            Edit: (Dead meaning not deactivated)

      • Shadowedcross
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        157 days ago

        Oh yeah, Minecraft fans will tell you just how much they love their handling of it…

        • LenaOP
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          36 days ago

          As a Minecraft player, as long as they leave java edition alone I’m fine with it.

      • @brisk@aussie.zone
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        45 days ago

        They deliberately removed code search for not logged in users almost immediately. Just recently they removed cloning without an account, so now updating my computer requires signing in to github.

        They have been awful stewards.

  • @_____@lemm.ee
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    327 days ago

    My company owns their infrastructure and we don’t have issues like this and our production servers are working like oiled machines and yet they want to move to 3rd party cloud services for reasons that have yet to be explained

    • doubledutchbus
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      247 days ago

      a brief conversation:

      Cloud good, very good for dynamic sizing up and down.

      but sir we don’t need to scale up and down for our business.

      but cloud good.

      • @psud@aussie.zone
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        6 days ago

        I’m worried that when the bean counters see the price difference between AWS and self hosted stuff they’ll find AWS more expensive and we will have to deliver a year’s work for 10 scaled agile teams again, but in our machines

    • @OpenPassageways@lemmy.zip
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      147 days ago

      I’m guess you have a fully staffed infrastructure team team, so the reason that has yet to be explained is that they want to downsize that team.

      We use cloud services because we have never had a fully staffed infrastructure team.

    • @Ptsf@lemmy.world
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      77 days ago

      The explanation is guys in marketing buying fancy lunches and rounds of golf for the guys in C-Suite (Source: A tired IT admin that has had to talk his management team off of this cliff due to fancy tech demo dinners from unsolicited cloud/software companies)

    • @bleistift2@sopuli.xyz
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      17 days ago

      The fewer magic blackboxes are around, the

      • (happy variant) easier it is to train new people and the less mental burden there is on existing staff
      • (sad variant) easer it is to fire people.
  • @pinball_wizard@lemmy.zip
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    86 days ago

    This thread pivots hard from version control jokes into a somber discussion of the future of Minecraft.

    I have found my people. You all are amazing.

    • @offspec@lemmy.world
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      107 days ago

      Sometimes our internal CI tools break and I can’t build either. I think GitHub actions syntax is actually valid in forgejo as well so I don’t really think it’s a problem.

    • @blackn1ght@feddit.uk
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      76 days ago

      It’s not like internal build servers are 100% reliable, scaleable and cheap though. Personally I’ve found cloud based build tools to be just a better experience as a dev.

        • @blackn1ght@feddit.uk
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          46 days ago

          I’m talking about in a professional environment. You basically need a team to manage them and have a backlog of updates and fixes and requests from multiple dev teams. If you offload that to something cloud based that pretty much evaporates, apart from providing some shared workflows. And it’s just generally a better experience as a dev team, at least in my experience it has been.

          • @skuzz@discuss.tchncs.de
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            5 days ago

            Honestly, no, you don’t need a team. It is good practice, but not necessary. I’ve worked at several companies where the production build was made from a tower under a desk or a server blade, or an iMac on a shelf, sometimes one guy knew how it worked, sometimes nobody did, sometimes the whole team did. In most cases, managed by the product’s dev team. IT just firewall-wrapped the crap out of them.

            Not to discredit the main meta thread of “we don’t have to manage anything with cloud” vs “having management team” debate. Odd thing is, cloud prices are climbing so rapidly that the industry could shift back in a near future.

            Bottom line for most business though: As long as the cost makes sense, why bother self-hosting anything. That’s really what it comes down to. A bonus too, as most companies like being able to blame other companies for their problems. Microsoft knows that, and profited greatly with Windows Server/Office/etc. for that very reason.

            When your quarterly profits are dashed because an employee backed into your server room and turned on the halon fire suppression system and you gotta rebuild from scratch from month-old off-site tape backups, how do you write a puff piece to explain that away without self-blame or firing the very people that know how it all works?

            When your quarterly profits are dashed because Microsoft’s source control system screwed up, you make a polite public “our upstream software partners had a technical error, we’ve addressed and renegotiated,” message, shareholders are happy, and customers are still stuck with a broken product, but the shareholders are happy.

            • @blackn1ght@feddit.uk
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              35 days ago

              Well yeah strictly you don’t, but the idea of having a single machine under someone’s desk as a build server managed by one person where you have multiple dev teams fills me with horror! If that one person is off and the build server is down you’re potentially dead in the water for a long time. Fine for small businesses that only have a handful of devs but problematic where you’ve multiple teams.

              Bottom line for most business though: As long as the cost makes sense, why bother self-hosting anything. That’s really what it comes down to. A bonus too, as most companies like being able to blame other companies for their problems. Microsoft knows that, and profited greatly with Windows Server/Office/etc. for that very reason.

              Yup, exactly this. Why waste resources internally when you can free up your own resources to do more productive work. There’s also going to be some kind of SLA on an enterprise plan where you can get compensation if there’s a service outage that lasts a long time. Can’t really do that if it’s self managed.

          • @SpaceNoodle@lemmy.world
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            5 days ago

            In a professional environment, I’ve never had remote-only build systems, with the exception of release signing of locked-down compiler licensing. Otherwise, there’s always been a local option.

            Edit: is my personal experience wrong somehow?

    • @ulterno@programming.dev
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      66 days ago

      No, that’s actually genius.

      How else are you supposed to get random paid break-time, which the boss can’t stop you from even if a crunch is going on?

  • @skuzz@discuss.tchncs.de
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    35 days ago

    My general contribution to the conversation is GitHub should have a donation system. Once a week, some kind of donation raffle happens, and the winner gets GitHub taken down for “reasons” for 4 hours, then 5, 6, 8. Microsoft profits more, and it slowly becomes a technology-and-money-induced vacation day.

    • Camelbeard
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      35 days ago

      Or and I know this sounds crazy, we (I actually mean you) collectively agree on laws that gives everyone a couple of paid vacation weeks a year.

  • @ulterno@programming.dev
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    76 days ago

    What do they mean by “Carry On.”?

    It’s already over. The guy in the left had both, the High Ground and the higher posture.

      • @Wayward@lemmy.kde.social
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        16 days ago

        Yeah dog pretty much everything on the github website is an interface to display info held in the .git folder of the website.

        Thats how theres github, gitlab, gitea, gitlab, forgejo, etc etc. There are even applications you can download to visualize info in git that run on your local machine, and only see youe local filesystem.

        • @moseschrute@lemmy.zip
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          16 days ago

          Maybe what I misunderstood is where git ends and github starts. I know there are other hosting platforms, and I’ve used a lot of git visualizers. But what I’ve never tried to do is use git with multiple developers without connecting to some 3rd party server. Is there some peer to peer functionality built into git or did I totally misunderstand your original comment? Or are you literally sharing the git folder via network file system, thumb drive, etc?

          • @brisk@aussie.zone
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            5 days ago

            Git doesn’t have a concept of a preferred repository; your local copy is exactly as valid to git as a git server hosted on github.

            The originally intended workflow as I understand it involved generating patches which would be shared via a mailing list.

            In practice there will generally be a repository that’s considered “canonical” for a project, whether that’s the one on the computer of the lead maintainer or some hosted solution.

            A basic git server is essentially just a repository owned by a restricted user with SSH access granted to maintainers.. This can allow users to push and pull from a centralised or semi-centralised repository in much the same way as GitHub.

  • Aatube
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    77 days ago

    ackshually you can run most of the CI locally

    • @bleistift2@sopuli.xyz
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      17 days ago

      Doesn’t matter if the mechanism that checks the repo and sends the trigger message to the runner is down.

      • Aatube
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        27 days ago

        how does that affect running the CI locally? I don’t mean triggering the cloud CI manually, I mean running the commands manually.

  • @douglasg14b@lemmy.world
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    36 days ago

    There’s a reason we value the local development environment.

    You can run everything locally, the only use for the cloud environment is for CD.

    • @Gonzako@lemmy.world
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      26 days ago

      I’ll be honest. I just enjoy seeing my auto updater script work whenever I push to main and the Web page updates itself. FEELS SO GOOD TO JUST DO A PUSH AND HAVE YOUR CHANGES UP IN 3 MINS.

      • @douglasg14b@lemmy.world
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        5 days ago

        Well yeah!

        That’s the CD part :)

        We’re rolling the same thing, except with all our cloud infrastructure, our code, and various integrations.

        Automatic deployments are so great, as long as you trust your integration process and test suites.

  • SavvyWolf
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    17 days ago

    Ironically, I find myself writing more code when CI is broken and I don’t have to babysit it.