I saw this Lemmy post, but a huge list of games with no discussion isn’t very interesting! Let’s talk about why the games that influenced us had such a big impact - how they affected us as people.

For me, it was the PC game Creatures. It’s a life simulation game featuring cute little beings called ‘Norns’ which you raise and teach.

You can almost think of it like a much cuter predecessor to The Sims, but which claimed to actually “simulate” their brains.

As a thirteen-year-old it was the first game that made me want to go online and seek out more info. What I discovered was a community of similar-interest nerds hanging out on IRC chat, and it felt like for the first time in my life I had “found my people” - others who weren’t just friends, but whom I really resonated with.

I learned web development (PHP at the time!) so I could make a site for the game, which became the foundation for my job in software engineering.

And through that group I also discovered the Furry community, which was a wild ride in itself.

So yeah, Creatures. Without that game, I think I’d have become quite a different person.

  • @folaht@lemmy.ml
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    5 hours ago

    Star Control II & Secret of Mana

    They both set my expectations for how much fun a game can be.

    Secret of Mana as a template for what kind of world I want to live in (minus the monsters and whatnot)
    and Star Control II as a template for how to write a fun adventure.

  • @HotCoffee@lemm.ee
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    46 hours ago

    Many games cemented my love for video games. Jak and Daxter, Ratchet and Clank, Prince of Persia… God of War, parents didn’t give a fux back then, the pixels weren’t that realistic.

    Seeing Sonic the Hedgehog as an eyecatcher on a tv in a tv store.

    Mario ofcourse. Super Mario World 3 on a cracked playstation.

  • DownWithIsrael
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    15 hours ago

    Spyro

    I’d say it set the stage for the kind of games that I enjoy and the amount of effort I should have to put in to get that enjoyment.

    I also liked Crash Bandicoot a lot, but it was much harder than Spyro so I would typically gravitate towards the latter.

  • @Soggy@lemmy.world
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    16 hours ago

    Most influential… it might be Castle Adventure on MSDOS or something like Alleyway on the Gameboy simply because they were the first games I remember playing. Or an old Mac program like Factory or Maelstrom or Power Pete with which I wiled away many hours. Quake III Arena and Unreal Tournament was the first time I messed around with modding and that computer literacy and problem solving certainly had an impact.

    I didn’t go into any computer-related fields, I just really like video games and they’ve been both a solo hobby and social catalyst for my entire conscious life. Maybe Super Smash Bros Melee or Star Wars Battlefront 2 or Halo because the early 2000s cemented some of my longest friendships and those were at the forefront.

  • dil
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    16 hours ago

    Falling sand is why I like/crave physics interactions in games

  • @FRYD@sh.itjust.works
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    2 days ago

    Kingdom Hearts 2. I think my parents randomly got it with the ps2 slim they got me for christmas or a birthday when I was a kid. I knew nothing about final fantasy or anime, but I absolutely loved disney movies. I don’t really know too well why it got me hooked so much. I had a head injury when I was 15, and have heavy amnesia of my life before it. The fact I remember so much about that time is really a testament to the impact it had on me.

    I remember the aesthetic was completely new to me and I thought it was really cool. In hindsight final fantasy characters hanging out in disney movies is pretty weird, but they just looked like really cool guys fighting evil in the background of the movies.

    Roxas’ story was also super compelling for kid me, the entire prologue felt dreamlike, emotional, and thought provoking. It was like I was playing a novel. For context, the games I had played up until that point were essentially just pokémon, spyro, smash bros, and mario kart. So the idea that a game could be emotional and have an interesting story was completely new to me.

    Now I can see the flaws and oddities in the series, but I still love it and it’s had a ridiculous impact on my life. I sometimes worry a little that if the people in my life played the series they might see the inspiration for so many habits I have now and pretty much my entire sense of style is heavily influenced by the idea of Tetsuya Nomura design blended with disney vibes.

  • @TheBeege@lemmy.world
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    31 day ago

    MechWarrior 2: 31st Century Combat

    It had an archive in the game. It detailed the social structure, military structure, customs, and history of the Clans, which you play as a member of, from an outside perspective. I was only 8, but I read through the whole thing, end-to-end. I put an album of it on Facebook for posterity when I was in high school.

    I decided I wanted to be like them when I read it. I have a much better understanding of them now, and I do not agree with everything. The concepts behind some core tenants still stand for me. Individuals are valued within the context of the Clan. One’s value is based on their contribution to society, but society must value them in order to expect their contribution. If a leader acts in their own interest and not that of the Clan, their subordinates are obligated to challenge them. If the conflict stands, they face in a Circle of Equals. Generally, personal disputes are delayed and adjudicated, but there is a Trial of Grievance if the parties can conduct if they cannot delay. In the real world, I translate these to a value in community, a mandate to not tolerate poor leadership, and good practice in letting cooldown time followed by direct dispute resolve conflict.

    Of course, there are questionable things. A caste system, though some Clans allow more mobility than others. Eugenics based on combat prowess for the warrior caste. Promotion by combat for the warrior caste. Poor military strategy based on the concept of honor.

    I still consider myself a Clanner, to some degree. Sometimes I try to see if others took it as much to heart as I did, but I am afraid of rejection. I do not know if I could pass various Trials. I know I am too old, now, or at the very least, approaching that. Maybe someday, I will find other children of Kerensky.

  • @Wojwo@lemmy.ml
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    72 days ago

    Myst, I wanted to write books that linked to worlds. Figured the closest thing was programming.

    Civilization 1, patients, economics, frustration.

    Doom, was just a shit ton of fun and got me into networking so we could play against each other.

    • @Kyle@lemmy.ca
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      22 days ago

      I was obsessed with Myst, I loved the whole series, except maybe Myst 5. I so wanted Uru to turn into something.

      When my dad gave me Myst, I had no idea what CD-ROMs were, so I put it in the cd player. Then he showed me the fancy new family Compaq computer and it’s amazing CD ROM drive.

    • @tiramichu@sh.itjust.worksOP
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      22 days ago

      I have a soft spot for Myst too, so I totally understand this. I own the “big box” PC versions of all the Myst games up until V (Revelations) which are the only big box games I still kept. It was magical to me at the time, Riven especially which I used to play together with my mother so there’s fond memories there.

  • @Eril@feddit.org
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    21 day ago

    First the settlers 2 and Caesar 3, a bit later and with a lot more impact Guild Wars (1).

    • The Settlers II… what a game.

      I’m still desperate to find a port of the Mac version, the DOS intro just doesn’t hit the same.

  • @supersquirrel@sopuli.xyz
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    2 days ago

    Halo 1-3

    They are some of the best games ever, playing halo 1 for the first time after getting an xbox for christmas hit me like a freight train and to this day my love of fps games is in large part to the endlessly interesting tactics in halo multiplayer and how much fun I had/have learning them.

    Playing a big team battle halo infinite seems like replaying a memory I never actually had in the best way.

    Still to this day even if I haven’t played halo in years, I will kick your butt.

    • @Yermaw@lemm.ee
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      12 days ago

      I peaked hard on Halo. I wish I had the gear/inclination to start a YouTube channel for it. Back in those days YouTube wasn’t the high-paying career it is today, and i was convinced it would be a waste of money to get the gear required to start one.

      I’ve properly grown up since then though, and now im nowhere near the best at any video game. I often wonder how different life would be if I’d managed to just sit at home playing games every day and be a near millionaire from it.

  • @illi@sh.itjust.works
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    112 days ago

    As a child, has to be Diablo 2. I had no idea what I was doing but I had fun. And it got me into reading, actually. I read some books now and then, but wasn’t an avid reader. But when I played Diablo 2, I found out there are books from the Diablo world and got one. I remember when I got home I was like “ok, since I got the book I will read one chapter and then go to playing” - well I didn’t turn on the PC for 3 days until I have finished the book. And then went to get more.

    Another was World of Warcraft (though I was not exactly a kid by then). It made me fall in love with MMOs, a genre which I still love (though no game holds me today quite as WoW did - still hope for one though). And thanks to it I got to know people I’m friends with to this day.

  • @dfyx@lemmy.helios42.de
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    122 days ago

    I would say Age of Empires 2 which was where I first used the name that I still have on here, over 25 years later. Its amazing editor also resonated with my urge to create my own games without requiring programming knowledge that I just didn’t have at 11 years old. I went on to create custom content for Warcraft III, Neverwinter Nights and Morrowind, eventually studied computer science and joined some indie gamedev communities where I made a lot of friends, some of whom I still meet in person once or twice a year. I never became a full time game developer but I worked on some stuff part time in the mid 2000s and still do it as a hobby.

  • @nivenkos@lemmy.ml
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    72 days ago

    Ocarina of Time - it was mindblowing to have the open world at the time (I didn’t play Ultima 7 until much later) and the music is incredible.

  • @slaneesh_is_right@lemmy.org
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    102 days ago

    DOOM. It blew my mind when i played it. I learned a new genere, how fast paced a game can be and how clever map design makes a good game. I also learned about shareware which lead to a broader interest in the internet as a whole. Later i got a computer with a soundcard and when i fired up DOOM with music for the first time, it felt like a revelation.