What do you like about them? What platform(s) did you play them on?

  • A lot of good recommendations in here, some I’ve played, some I’m adding to my list!

    I’ll share one that I haven’t seen in the thread yet: Crypt Custodian. You play as a ghost cat sentenced to clean garbage in the afterlife. Good mix of exploration and combat. I personally hate when combat keeps me from progressing in a story, so I like that they have Easy/Normal/Hard modes but that you can also further customize assists, like adding up to 3 extra hit points. You can also buy a market to show you the next place to go when you’re feeling stuck. Very good cozy-gamer territory.

    The story wasn’t overly complex, but very sweet–the ending made me cry. I loved elements of the story like one of the bosses being the personification of grief.

    I played it on XBox Game Pass, but it was worth paying for.

  • @404@lemmy.zip
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    2 days ago

    Animal Well.

    No combat, big emphasis on (hard) puzzles and exploration. Great atmosphere. Played it on my Steam Deck.

  • @SoupBrick@pawb.social
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    93 days ago

    Hollow Knight is fkn good.

    Metroid - Zero Mission, Super Metroid, Fusion, Dread

    Dead Cells - Metroidvania/Roguelike

    Ori series.

    Nine Sols.

    • Ankkuli
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      12 days ago

      I find that the lack of ”coyote time” in Hollow Knight makes it completely unplayable for me. Shame since the controls otherwise feel snappy.

    • Dead Cells

      Never really agreed with the Metroidvania label, same with Skul: The Hero Slayer. You unlock different biomes (and side rooms), but the items to do so are more like keys. Just my thoughts on that.

  • @ranandtoldthat@beehaw.org
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    62 days ago

    Unconventional choice, as it is 3D, but Supraland. Fantastic world to explore, so satisfying getting new powers and reaching areas.

  • @Feyd@programming.dev
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    62 days ago

    Absolute favorite is probably either Bloodstained or Castlevania Portrait of Ruin. Every Metroid and Castlevania is good though. Ender Lilies, Shantae, Momodora and Alwa are some other ones I’ve really liked off the top of my head.

    Not Hollow Knight, which thinks it’s clever to not fill out the map as you go unless you happen to pick the path the map dude is on. Makes me feel like my time isn’t respected which is a pet peeve of mine. Also other than bosses the combat is boring and repetitive and you don’t get stronger fast enough for revisiting areas to not be a slog.

    I mostly play on PC these days but historically it was Nintendo consoles. I like exploring maps.

  • apotheotic (she/her)
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    2 days ago

    I have to recommend Ascent DX - it is free, quite short, but it condenses everything I enjoy about the metroidvania genre I to a bite sized play session.

    Tunic is one of the best games ever made, nevermind just in the metroidvania genre. It is good for reasons I can’t tell you without spoiling some of the magic. Trust me!

    Phoenotopia Awakening was stupendous fun and way bigger than I thought it would be. Strongly recommended. Typical side scrolling platforming gameplay, with emphasis on exploration and puzzles as well as the combat and platforming.

    Death’s Door was so damn fun, and it felt quite fresh in a way I can’t describe. Its an isometric hack n slash game with some puzzle elements. Tells a cool story, and is a sequel/successor to Titan Souls, from the same devs.

    AAAAXY was a lot of fun, and free and open source. Sort of like antichamber meets metroidvania. Short and sweet but also challenging!

    Otherwise, as others mentioned, I can’t recommend these enough!:

    Hollow Knight

    Ori And The Blind Forest/Will Of The Wisps

  • Annoyed_🦀
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    42 days ago

    Another vote for Hollow Knight.

    Also Super Metroid, Castlevania SOTN and Aria of Sorrow, Dark Souls, and La Mulana 1 & 2

    • @onlooker@lemmy.ml
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      32 days ago

      Good picks, but I don’t think Dark Souls qualifies as a metroidvania. Metroidvanias gate off parts of the map based on what abilities the player has/doesn’t have, whereas Dark Souls blocks off parts of the map simply because you’re missing a key. Also, Dark Souls doesn’t really have ability power-ups with the exception of acquiring the Lordvessel.

  • @bamboo@lemmy.blahaj.zone
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    53 days ago

    Adding some more people haven’t mentioned:

    • Guacamelee! on Steam
    • Sundered on Stadia, funny enough. It was a great couch co-op Metroidvania
  • @onlooker@lemmy.ml
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    32 days ago

    I see most of my faves have already been covered by others, so I’m going to add the Metroid Prime games. Unlike the mainline Metroid games, which are awesome in their own right, the Metroid Prime games are played from a first person perspective.

    You still get to explore, you still get power-ups, but because you can scan almost anything with Samus’ visor, there’s some actual worldbuilding, which the mainline Metroid games didn’t really start doing until Metroid Fusion (which was alright, but Metroid Dread did a better job at worldbuilding, I feel). As for the platform, I played the GameCube versions on the Wii.

  • Do soulslikes count? They’re basically the same, except you don’t unlock new paths by gaining new abilities. You just beat up optional bosses and, maybe, need to find keys.

      • Mirror Giraffe
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        12 days ago

        I didn’t finish it, but where I got to there were no real power ups you needed to progress the game, more find ways to sneak around the map.

        It’s a beautiful game indeed and definitely touches the genre at least.

      • @supersquirrel@sopuli.xyz
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        13 days ago

        It it is sidescroller metroidovania with a beautiful nuanced artificial intelligence, creatures hunt, patrol and remember the player.

    • Maestro
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      32 days ago

      It’s a beautiful game, but I really, really hate how you have to backtrack and kill your ghost after every death.

  • Chloyster [she/her]M
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    2 days ago

    hollow knight silksong

    • Hollow Knight
    • Islets
    • Ender lilies
    • Ori and the will of the wisps (don’t love blind forest personally)
    • Blasphemous 1 and 2
    • Pretty much all the 2d metroids, especially Dread
    • Guacamelee 1 and 2
    • The messenger kinda
    • Steamworld dig 2
    • Animal Well

    Oh and what I like about them. Exploration is 90% of a good metroidvania for me. Unlocking abilities and finding secrets in old locations is just my favorite gameplay loop. I don’t tend to love super linear metroidvanias a-la Metroid fusion, though it’s still a good game. But exploration usually can’t be all of it. Combat if it’s there should be decent at best, puzzles are always good. But really if exploration isn’t there just right I probably won’t love it. Also most of these I play on steam deck / PC. Except metroid

  • @Geodad@beehaw.org
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    43 days ago

    Does Xenoblade Chronicles X count?

    I’ve been playing that almost non stop since they released Definitive Edition on the Switch last month.