Hey Dungeoneers, I’m still releasing patches for v3.2, and as a rare surprise, this one’s big enough to get a little blog post!

In this blog post I’m going to go over what I’ve been doing in v3.2’s patches, and what’s coming in v3.2.4 in particular!

Read the Full Post Here

  • voronaam@lemmy.world
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    3 days ago

    Love the new title screen, hate the increased screen utilization. I am getting annoyed at the rounded corners and the camera pinhole right in the face of the hero. I could still play in landscape mode though.

    I guess I’ll try to find my next phone to have a perfectly rectangular screen with no cutouts.

    • 00-Evan@lemmy.worldOPM
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      2 days ago

      I’ve gotten a few reports from users with top-right hole punches having this issue. Sadly they all came after the beta so I’m not able to release a fix immediately. The plan is for the game to scoot over the hero status pane if there’s room to do so, so that the hole punch does not cut it off as severely.

      Good luck finding a device without a hole punch unfortunately, they hardly seem to exist =S. Part of the reason I’m making this change is as a concession that hole punches aren’t going anywhere, and that it’s better to accept and try to design around them.

      • voronaam@lemmy.world
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        2 days ago

        Thank you for looking into that. Meanwhile I dug out my old tablet and it still works. I do not think one more Android 5.1.1 device in your usage stats will surprise you too much. Apparently there are still players on the 4.x that you had to drop.

        But if you see a sudden surge in old versions, that could be people like me - enjoying a big rectangular screen with no occlusions once again.