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cm0002@lemdro.id to Funny@sh.itjust.worksEnglish · 15 days ago

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Visually indistinguishable

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cm0002@lemdro.id to Funny@sh.itjust.worksEnglish · 15 days ago
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  • Scubus@sh.itjust.works
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    15 days ago

    How tf does one red pixel get blurred into like 20 wide, but only like 4 tall? That seems sus

    • ScreamingFirehawk@feddit.uk
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      15 days ago

      The scan lines are horizontal

      • Hupf@feddit.org
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        14 days ago

        Cylon centurio

    • bampop@lemmy.world
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      15 days ago

      I’m pretty sure there’s some fuckery going on here. The image on the right has more pixels, and while there is a lot of blur between columns, there’s clearly more rows on the right.

      • Alcoholicorn@mander.xyz
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        15 days ago

        Maybe, but not much. This is 256x224

    • Robyn@lemmy.blahaj.zone
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      15 days ago

      If you look closely you can see it really does only bleed to the 2 pixels right next to it (horizontally, because that’s how the scan line travels). The dots you see don’t represent a single pixel. For example the hair, on the right in the sharp image you can see a single lone bright pixel for the hair, but on the CRT it’s 4 dots. I’m assuming 3 are probably the original pixel and the 4th is a bleed, but that’s just me guessing :P

      There are countless more examples online and youtube videos about it, highly recommend ^^

      • bear@lemmy.blahaj.zone
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        14 days ago

        That makes me wonder if there’s a kind of upscaling for old games that simulates how an old CRT image on large modern screens.

        Edit* Here’s a high end solution. https://www.youtube.com/watch?v=Ku9QNyWAL_Y https://www.retrotink.com/category/all-products

      • lurch (he/him)@sh.itjust.works
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        15 days ago

        you only got this if it wasn’t calibrated correctly tho

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