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@nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish • 5 months ago

Crytek went so overboard on the Crysis tech it created a whole blushing system, implemented nose shadows, and sent devs to photograph leaves in Haiti to get the translucency right...

www.pcgamer.com

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Crytek went so overboard on the Crysis tech it created a whole blushing system, implemented nose shadows, and sent devs to photograph leaves in Haiti to get the translucency right...

www.pcgamer.com

@nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish • 5 months ago
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Crytek went so overboard on the Crysis tech it created a whole blushing system, implemented nose shadows, and sent devs to photograph leaves in Haiti to get the translucency right: 'We went over bonkers on this one'
www.pcgamer.com
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"The shader work that came out of this was mind-blowing at times."
  • @taladar@sh.itjust.works
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    1•5 months ago

    I don’t think a lot of people outside of Xbox console players played Halo.

    • @Rekorse@sh.itjust.works
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      1•5 months ago

      It became a great pc series but later I believe. The pc releases were very delayed.

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